‘Paperback Metaverse’ Exhibit Combines Books And AR

Visitors scan paperback novels using their smartphones to unlock AR-powered NFTs.ADAPTATIONS: LAND, an environmentally-conscious mixed media art exhibit, kicked off yesterday in San Fransisco. Running now through November 13th, the gallery offers visitors the chance to immerse themselves in a number of thought-provoking installations.This includes ‘Paper Metaverse,’ a unique augmented reality (AR) exhibit by Nick Philip of the art collective Imaginary Foundation that blends cutting-edge technology with paperback books. Surrounded by classic literature, visitors scan real paperback novels using their smartphones to unlock AR-powered NFTs.“This installation uses the forgotten pages of yesterday’s novels to tell a collection of stories for tomorrow’s shifting reality,”said the Imaginary Foundation on Facebook. “By contrasting an environment built from thousands of upcycled paperback novels with a dynamic layer of augmented reality activated NFTs, the Paperback Metaverse fuses the physical, the virtual, and the sculptural.”Those lucky enough to find themselves in San Fransisco can check out Paperback

The XR Week Peek (2022.10.03): Quest 3 leaks, Lenovo ThinkReality VRX launch, and more!

I wish you are having a great day and a great week! This week I’ve been pretty busy with my dev work, but I also had some great moments: I had the pleasure of attending an XR-related event dedicated to women here in Turin; of being interviewed by the awesome Rene Schulte for his podcast (you can watch the interview here); and to taste a bit of an amazing tiramisu liquor (not before the interview of course :P).  But enough talking about me… let’s dig into the best AR/VR news of the week! Top news of the week (Image by Brad Lynch)Meta Quest 3 leaks show a lightweight mixed reality headset The serial leaker Brad Lynch has shared on his Youtube channel what he claims are CAD renders of the upcoming Quest 3. Brad is known to share many rumors in the ecosystem, and some of them prove out to be true, others not,

The XR Week Peek (2022.09.26): Pico 4 announced, RTX40 cards revealed, and more!

This is the first newsletter of the Autumn! It is not my favorite season of the year, but it is going to bring with it many cool pieces of VR news, and many cups of hot chocolate, so I guess I will be very happy in the upcoming weeks… Top news of the week (Image by Pico)Bytedance launches Pico 4, directly challenging Meta Quest 2 The announcement of the Pico 4, the first consumer-oriented headset by Bytedance, has been much more disruptive than I expected. With it, Bytedance directly challenges Meta and the Quest 2 with a product that is more powerful, cheaper, and offers a quite good content catalog.  Let’s see some of the specifications: Chipset: Qualcomm Snapdragon XR2, 8 Cores 64 bit, 2.84GHzRAM: 8GB LPDDR4X, 2133MHzStorage: 128GB/256GB, UFS 3.0DisplayType: 2.56″ x2 LCD displayResolution: 4,320 x 2,160 (2,160 x 2,160 per eye)PPI: 1200Refresh rate: 72Hz / 90HzField of view (FOV): 105° DiagonalIPD:

Coca-Cola Creates Virtual Environments and Assets in Ongoing Campaign

Coca-Cola decided to launch its newest flavor in the metaverse. The result has been a series of immersive experiences including AR games, virtual concerts, and more. While some of the events are live, others run whenever you find the QR code, so it’s not too late to take a look. Exploring Activations, Avatars, and Assets The first Coca-Cola Creations project was a shirt to commemorate the Starlight flavor. From there, the company kicked it up a notch with a line of apparel for AR avatars. The project is a fun proof of principle but it’s relatively limited, as it is only available to owners of Samsung Galaxy line phones. The company’s next AR activation was somewhat more accessible – a series of Instagram filters. This was followed by an ASMR video, (yes, really), the actual product launch, and more apparel. Those who may have already been confused by the

The XR Week Peek (2022.09.19): Pico 4 is launching on 22nd, PSVR 2 gets reviewed, and more! [+ Giveaway]

This is the last newsletter of this Summer 2022! The weather is starting to get cold here, but our XR ecosystem is getting hot, with the upcoming launches of Pico 4 and Quest Pro, not to mention the upcoming NVIDIA GTC where I hope to see RTX40 graphics cards being revealed! Are you excited? Because I am… Top news of the week (Image by Pico)Pico to launch Pico 4 on September, 22nd Chinese manufacturer Pico has just officially announced that on September, 22nd (that is, in 3 days) it is going to launch a new product. The image shows what looks like a quite thin headset, and two arcs that look a lot like the Pico 4 controllers I leaked a few weeks ago.  There is no official news on this device, but the leaks give us some interesting info about it. It should be dubbed Pico 4 and come in two

The 2nd Annual AR/VR Policy Conference

The second annual AR/VR Policy Conference took place this Wednesday, September 14, in Washington D.C., accompanied by a live stream on YouTube. The event, once again hosted by Information Technology Innovation Foundation and the XR Association, followed last year’s all-virtual event. Registration for both events was free, regardless of in-person or virtual attendance. As a proud media partner of the AR/VR Policy Conference, here’s the ARPost recap – though you can also watch the complete event on YouTube. Welcome and Keynote The marathon session lasted from 11 AM to 5 PM local time, though in-person attendants also had access to a networking social following the conclusion of the sessions. There was also a demo floor for participating companies to showcase their XR for good projects. Elizabeth Hyman’s Welcome Address The AR/VR Policy Conference started off with a welcome address by XRA CEO Elizabeth Hyman. Hyman praised ITIF as a partner

The XR Week Peek (2022.09.12): Meta Quest Pro leaked, Snap working on future Spectacles, and more!

Happy Mid Autumn Festival everyone! This weekend people in China were celebrating one of the most important holidays of the year, and I got as a gift a lot of Chinese food, including some mooncakes, so I was able to celebrate it, too! I hope you had a nice weekend as well 🙂  It’s been a pretty intense week for me: I worked really a lot; I have been banned from Twitter twice in two days because its AI thought that my posts about Pico were porn images (my account has been restored, don’t worry); I’ve seen the posters of the project I’m working on being attached in the metro stations in Paris; I had an emotional interview with the guy that made me start my blog; I survived another Apple event without XR news (which are coming always “next year”); and I ended with the very long review of Pico Neo

AWE EU 2022 Is Headed for Lisbon

Wait, wasn’t AWE a few months ago? It was for America, but it’s the Augmented World Expo – there are three live AWE conferences throughout the year. Next, it’s time for AWE EU. We saw what AWE had to offer in Santa Clara this spring. So, what can we expect when it comes to Lisbon next month? What to Expect If you know the flow of AWE in the States, you’ll spot some similarities and differences. AWE EU still kicks off with Ori Inbar’s keynote. And, according to the current iteration of the agenda, Inbar’s keynote has the same theme as the one we saw in California in June. Further, the legendary AWE Expo Hall is still a part of the European event. And, exhibitors can still win Best of Show awards at the wrap-up ceremony on the last day. However, AWE EU is two days instead of three. Further,

How Dropp Is Building a Real-World Metaverse From Digital Twins

The social aspect of the metaverse has incredible potential to change how we live our lives. The problem is that right now, most social “metaverse” platforms are in VR – meaning that they can only change our lives while we’re wearing a headset. This creates a potential disconnect between our physical and virtual lives rather than an integration. Dropp has a different idea. .udae18bd50c1dddd0d5d4132828be5cd2 { padding:0px; margin: 0; padding-top:1em!important; padding-bottom:1em!important; width:100%; display: block; font-weight:bold; background-color:#FFFFFF; border:0!important; border-left:4px solid #E74C3C!important; box-shadow: 0 1px 2px rgba(0, 0, 0, 0.17); -moz-box-shadow: 0 1px 2px rgba(0, 0, 0, 0.17); -o-box-shadow: 0 1px 2px rgba(0, 0, 0, 0.17); -webkit-box-shadow: 0 1px 2px rgba(0, 0, 0, 0.17); text-decoration:none; } .udae18bd50c1dddd0d5d4132828be5cd2:active, .udae18bd50c1dddd0d5d4132828be5cd2:hover { opacity: 1; transition: opacity 250ms; webkit-transition: opacity 250ms; text-decoration:none; } .udae18bd50c1dddd0d5d4132828be5cd2 { transition: background-color 250ms; webkit-transition: background-color 250ms; opacity: 1.05; transition: opacity 250ms; webkit-transition: opacity 250ms; } .udae18bd50c1dddd0d5d4132828be5cd2 .ctaText { font-weight:bold; color:#000000; text-decoration:none;

Fitness-Focused AR Game Lets You Earn As You Burn

Fatten your wallet while losing fat. The CaloVerse is an exercise-centered ecosystem that allows you to earn real money as you shed away unwanted calories. The cardio-based metaverse is powered by blockchain technology and accessible on compatible iOS and Android devices.Players are tasked with completing a variety of exercise activities which earn them IFIT tokens, Calo Token, and various other in-game rewards. In order to generate cryptocurrency, however, you’ll need to equip a pair of NFT sneakers, each of which is designed for a different physical activity.The CaloVerse is composed of two primary components at the moment: Calo Run and Calo Indoor. Calo Run is a jogging companion that uses GPS to track your real-world movement and translate it into crypto. The latest addition, Calo Indoor, features augmented reality (AR) support for a variety of cardio-based activities, including Reflex Game, Fit the Shape, and Jumping Battle.“Stamina is required to earn FIT