HTC Vive Announces Viveverse, A Cross-Platform Metaverse

Viveverse is a metaverse inside a metaverse inside a…HTC Vive this week revealed Viveverse, an open-source VR metaverse composed of various interactive worlds, apps, and games. Accessible via a smartphone, PC, tablet, and the company’s new Vive Flow VR glasses, the cross-platform allows users to travel between various platforms like Vive Sync and Engage, a popular enterprise metaverse platform. You can even connect your favorite crypto wallet and import your favorite NFTs using the Vive Flow. [embed]https://youtube.com/watch?v=rTislcoD4eA&version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent[/embed] The goal, according to HTC Vive, is to create an open-ended digital universe where users can travel between worlds while maintaining a sense of “identity, security, and privacy.” The company says its partnering with hundreds of partners to expand its growing platform, including Beatday, Engage, VRChat, and Vive Sync. Users can connect to Viveverse using the Vive Connect cross-platform app.“Since starting VIVE in 2015, we’ve integrated technology with humanity. Viverse is taking

HTC’s Vision of the Metaverse is Heavy on Buzzwords, Light on Substance

HTC released a video showing off its vision of the metaverse, a reflection of what the company thinks virtual spaces will look like in the near future. And… it’s not a great look.

Some ideas are inevitable. Slim and light XR glasses capable of fluidly serving up novel and meaningful interactions are basically the holy grail in tech right now, with Apple, Meta, Google, Qualcomm, and many more laying down the groundwork to one day make them a reality. When that will happen, no one can say.

HTC’s most recent concept video isn’t at fault for shooting for the stars. It is, after all, only a showcase for what should be outwardly neat concepts, but it unfortunately manages to land pretty hard on its face as it wildly strings together some of its favorite buzzwords and concepts that feel plucked straight from trending hashtags. It feels, well, like a parody, raising the question of whether HTC’s drably conventional futurism is actually doing more harm than good.

Meta: A Polarizing Trendsetter

Add VR, AR, and AI together and you have the fundamental recipe for the metaverse. That’s at least what Meta laid out in its futuristic concept video as it makes its transition from traditional social networks to a self-described “metaverse company.”

Meta’s video, which it released during its Connect developer conference in October, is less a roadmap and more a marketing barrage—like a hundred Magic Leap ‘whale’ moments smooshed into one.

It’s supposed to get you excited, but also open up a range of interactions to an audience that may have heard of AR or VR, but may not really know what either means functionally.

Okay, a playdough-faced Mark Zuckerberg isn’t exactly what dreams are made of, but you have to give credit where credit is due: it looks pretty amazing, even if the smug, corporate cleanliness of it all doesn’t more than resemble the beginning of a Black Mirror episode. It at least makes the effort to demonstrate that the metaverse will one day let you do almost anything you can imagine.

Follow the Leader

Now toss in some of HTC’s favorite concepts from the last few years: 5G, blockchain, sprinkle in some NFTs, reduce the production budget by a whole bunch and you’ve got a treacly sweet dollar store knock-off of Meta’s hype video that feels like it’s more concerned with lining up the right buzzwords than offering an honest-to-goodness vision of the future.

Yes, we know the future will be cool, but is the future… VIVERSE? You be the judge.

That’s not only my hot take. YouTube may have removed the counter on its ‘dislike’ button, but a simple browser extension reveals that HTC’s video is currently sitting around a 3:1 dislike ratio, which isn’t typical for any of the company’s videos. You might chalk that up to residual metaverse hate, courtesy of Meta and not HTC itself, but… well, that should have been preventable by not making a remarkably worse, less demonstrative version.

What’s confusing—besides how you actually pronounce ‘VIVERSE’, or that the future is somehow just a standard version of VIVE XR Suite, or that you have to press a ‘CHEERS’ button to drink, or that you pay for a glass of wine in your house with Bitcoin, or that you can actually hug an entirely photoreal version of your grandma then buy her a cat NFT and she doesn’t even ask why the hell you would waste your money on that… sorry, lost myself there—the confusing thing is how HTC plans on creating this future for anyone, let alone the more outwardly mature, less gaming-focused enterprise segment it’s been courting the past few years.

To think, HTC and Oculus were once competitors back in the early days of consumer VR. Since the launch of Quest in 2019 though, HTC has progressively shied away from appealing to consumers outside of China because it didn’t (more likely couldn’t) invest the same heaps of cash that Meta has in a standalone app ecosystem for its own standalone Focus headsets. Ever since, it’s been pumping out higher-cost headsets for enterprise and arcades outside of China, and quietly maintaining its own PC VR app store Viveport (which has a worse selection of games than Steam, but at a subscription price so you can actually play a bunch of great VR games at a significantly cheaper price than buying them individually).

But until we see HTC more broadly appeal to consumers though with its hardware and standalone app ecosystem, it’s hard to take the company’s vision of the metaverse any more seriously than its NFT marketplace—a quickly produced, low upkeep project that is more flash than boom. And that’s a sad thought for a company that still has the ability to deliver legitimately great VR hardware, and simultaneously hasn’t perpetrated a steady stream of privacy scandals over the years. The Vive XR Suite isn’t bad either, but it’s not the future—it’s the now.

Granted, these perfectly integrated XR futures aren’t coming anytime soon, and no one company will likely be able to make them a reality alone—no matter how slick the hype video, or how buzzy the word. Still, that doesn’t mean the immersive web of tomorrow will be a neutral playground that all companies are equally building towards. If the mobile market is any indication, we can at least expect to see early efforts divided along product ecosystems.

And in the meantime, even if the top headset producers imbue their next device with all of the wishlist items, like eye-tracking, facial haptics, varifocal lenses, all-day batteries, wide FOV displays—it’s probable that none of these things will impress anyone if they aren’t already paying attention to the space. This may mean most people are still a few device generations away from getting their first VR headset, and decidedly more for an AR headset.

So you might ask, what exactly is HTC and Meta selling with these far out concept videos? It actually may be more about what they’re buying: time.


Do you think these sort of concept videos do more harm than good? Let us know your thoughts below.

This article was originally published on roadtovr.com

HTC Sees Backlash Over Bizarre ‘Viverse’ Concept Trailer

HTC revealed its vision for the future metaverse, branded ‘Viverse’, and the internet did not like it.In a now-pinned tweet, the Vive Twitter account yesterday posted a concept for a virtual ecosystem split across both augmented and virtual reality hardware labeled as Viverse. It suggested this platform would deliver a “future where the impossible becomes possible.” The video itself proposed several broad possibilities for Viverse, from graspable concepts like working out at the gym with your performance displayed on virtual overlays to more outlandish ideas like attending virtual wine tasting sessions and then purchasing said wine using bitcoin. Oh, and there’s of course a bit where a young woman buys an NFT of the ‘Meowna Lisa’ (which is exactly what it sounds like) for her grandma. Check it out in the video below. And, just in case you were wondering, no, that’s not a typo. It’s Viverse, not Viveverse. HTC’s

OVR’s Take on World-Scale Metaverse

The world mapped and sold as NFTs to create an AR “metaverse” layer over the physical world. You’ve heard this song before. But, not like this. “Anybody can build a digital layer over the world… the point is, what is the service that you provide?” OVR COO and co-founder, Diego Di Tommaso, told ARPost. “Is it a stand-alone thing, or something that adds value?” Squares Are for Squares. Hexagons Are the Future. Mapping the world and selling the platts is becoming a relatively common practice, as is the “world-scale metaverse” trope in general. Before we get around to what OVR does with that map, let’s talk about how they divvy it up. For one thing, they’ve divided the world into hexagons instead of squares. This may seem like a small difference, but the team is passionate that hexagons make for a more accurate and just portioning of the globe. There’s

Create Your Own VR Avatar For The Web-Based Metaverse

Stand out in the metaverse with your very own digital replica.8th Wall and Ready Player Me are coming together to launch a set of tools that will allow you to build custom, interactive avatars you can use throughout a variety of web-based metaverse experiences.Thanks to these new tools, developers will be able to design WebAR experiences compatible with Ready Player Me avatars using a Ready Player Me sample project that is now available via 8th Wall’s impressive Project Library that is continuously growing. Developers will be able to use the sample project to create Face Effects that will take advantage of the front-facing camera on most smartphones and computers to transform your face into a custom avatar. The software is even capable of tracking facial expressions. Credit: 8th Wall x Ready Player MeThe technology can also be used to create interesting World Effects that will let you place your avatar in

8th Wall Partners With Ready Player Me to Reality-Bending Effect

XR developer platform 8th Wall has just announced a partnership with cross-platform avatar builder Ready Player Me. To be fair, the list of companies compatible with Ready Player Me is growing all the time. However, there are a few things about the two companies that make this partnership particularly special. I Want to Talk About Ready Player Me To really understand the importance of this announcement, we have to make sure that we’re on the same page regarding Ready Player Me. The outfit allows users to make a 3D avatar starting from a photo. From there, they can change the avatar as well as its outfits. Ready Player Me avatars If this sounds familiar, it could be because you’ve probably done it quite a few times already – making an avatar is a common first step when stepping into a new VR platform. But, this isn’t a VR platform. This

Order Real Food In McDonald’s Metaverse Restaurant

Have it your way in the metaverse.The fast-food giant McDonald’s has filed 10 trademark applications that will put McDonald’s restaurants in the metaverse. Not only will you be able to visit a digital version of the golden arches, but you’ll also be able to order popular items such as the Big Mac, a cheeseburger Happy Meal, or a McChicken, and have them delivered directly to your home in the real world. The company, which was founded in 1940 by Richard and Maurice McDonald and then purchased by Ray Kroc in 1961, plans on creating virtual versions of both McDonald’s restaurants and their McCafe’s. These digital locations will deliver an experience impossible to replicate at a physical store.Credit: McDonald’sThe announcement of McDonald’s venture into the metaverse was made on Twitter when trademark attorney Josh Gerben tweeted out that the company has filed ten trademark applications indicating it plans to offer “a virtual

Motion Capture NFTs Are Making Their Way To The Metaverse

These aren’t your grandfather’s NFTs.We’ve seen a lot of unique ideas for NFTs over the past year. Due to the overwhelming popularity of digital collections like Bored Ape and CryptoPunks, it’s easy to forget about the wide range of functional and interactive NFTs currently circulating on the market. This includes Jurassic Punks by Meta-Labs, a relatively new 3D NFT collection that answers the question, what if dinosaurs survived the asteroid?pic.twitter.com/vQmnEsZ84D I very rarely buy / get excited about new #NFT’s. But after AdamHODL showed me JPunksNFT & I did some thorough research, I’m genuinely *very* excited about this project. The VR potential is dope AF & if they deliver on their vision & roadmap –— 5DayCrypto (@5DayCryptos1) February 9, 2022 The collection features a lineup of fashion-forward Jurassic creatures each with its own unique style. Stage 1 of the Jurassic Punks ecosystem is centered around the OG-Rex which comes in

South Korea Is Building Its Own K-Pop Metaverse

The metaverse will supposedly play a central role in the South Korean economy.It’s hard to ignore the growing rise of South Korean media and culture in Western countries. Ever since Psy graced our ears with his now-iconic song ‘Gangnam Style’ in 2012, the popularity of South Korean music, film, and television has skyrocketed in places like the United States. But that’s nothing compared to the popularity of this media in its home country.Superstars acts like BTS alone have generated billions for the South Korean economy. The K-pop industry is so massive, the country actually relies upon it as one of its primary sources of gross national income next to Samsung. This blend of culture and technology is leading the country down interesting new avenues; the most important of which being the metaverse.In September 2021, the South Korean Ministry of Science and ICT announced plans to invest a whopping $7.5 billion

Scalefast and YouGov Report on the NFT and Virtual Goods Market

By now, we’ve probably all at least heard of NFTs and virtual goods. But, what is the actual market like right now? How should interested companies get involved? Where is the market likely heading and what could drive these changes? Scalefast sifted through survey data from YouGov to come up with some answers and shared an early version of the report, titled “Revealing the Metaverse”, with ARPost. .uf36ce73394bb7b44fe7af7f772662799 { padding:0px; margin: 0; padding-top:1em!important; padding-bottom:1em!important; width:100%; display: block; font-weight:bold; background-color:#FFFFFF; border:0!important; border-left:4px solid #E74C3C!important; box-shadow: 0 1px 2px rgba(0, 0, 0, 0.17); -moz-box-shadow: 0 1px 2px rgba(0, 0, 0, 0.17); -o-box-shadow: 0 1px 2px rgba(0, 0, 0, 0.17); -webkit-box-shadow: 0 1px 2px rgba(0, 0, 0, 0.17); text-decoration:none; } .uf36ce73394bb7b44fe7af7f772662799:active, .uf36ce73394bb7b44fe7af7f772662799:hover { opacity: 1; transition: opacity 250ms; webkit-transition: opacity 250ms; text-decoration:none; } .uf36ce73394bb7b44fe7af7f772662799 { transition: background-color 250ms; webkit-transition: background-color 250ms; opacity: 1.05; transition: opacity 250ms; webkit-transition: opacity 250ms; } .uf36ce73394bb7b44fe7af7f772662799 .ctaText