HTC Vive Shows Off Portable 5G Device With RC Cars

Set up a private 5G network for multiple VR headsets in under 30 minutes using the Reign Core.Today marks the final day of MWC 2022 in Barcelona and so far we’ve been treated to a variety of incredible announcements showcasing the future of connectivity. Day four of the event included informative talks featuring speakers from companies such as Amazon Web Services, Weta Digital, and Nolia as well as a plethora of incredible demos from a large list of exhibitors. One demo from HTC had attendees driving a small remote-controlled car fitted with cameras and 5G connections around a tiny racetrack using a portable 5G base station called a Reign Core.Vive Flow / Credit: HTCThose lucky enough to experience the demo had two different views of their carthanks to a couple of hi-res video feeds (POV and top-down) that were delivered using a 5G network from the Reign Core. As the drivers

HTC’s Vision of the Metaverse is Heavy on Buzzwords, Light on Substance

HTC released a video showing off its vision of the metaverse, a reflection of what the company thinks virtual spaces will look like in the near future. And… it’s not a great look.

Some ideas are inevitable. Slim and light XR glasses capable of fluidly serving up novel and meaningful interactions are basically the holy grail in tech right now, with Apple, Meta, Google, Qualcomm, and many more laying down the groundwork to one day make them a reality. When that will happen, no one can say.

HTC’s most recent concept video isn’t at fault for shooting for the stars. It is, after all, only a showcase for what should be outwardly neat concepts, but it unfortunately manages to land pretty hard on its face as it wildly strings together some of its favorite buzzwords and concepts that feel plucked straight from trending hashtags. It feels, well, like a parody, raising the question of whether HTC’s drably conventional futurism is actually doing more harm than good.

Meta: A Polarizing Trendsetter

Add VR, AR, and AI together and you have the fundamental recipe for the metaverse. That’s at least what Meta laid out in its futuristic concept video as it makes its transition from traditional social networks to a self-described “metaverse company.”

Meta’s video, which it released during its Connect developer conference in October, is less a roadmap and more a marketing barrage—like a hundred Magic Leap ‘whale’ moments smooshed into one.

It’s supposed to get you excited, but also open up a range of interactions to an audience that may have heard of AR or VR, but may not really know what either means functionally.

Okay, a playdough-faced Mark Zuckerberg isn’t exactly what dreams are made of, but you have to give credit where credit is due: it looks pretty amazing, even if the smug, corporate cleanliness of it all doesn’t more than resemble the beginning of a Black Mirror episode. It at least makes the effort to demonstrate that the metaverse will one day let you do almost anything you can imagine.

Follow the Leader

Now toss in some of HTC’s favorite concepts from the last few years: 5G, blockchain, sprinkle in some NFTs, reduce the production budget by a whole bunch and you’ve got a treacly sweet dollar store knock-off of Meta’s hype video that feels like it’s more concerned with lining up the right buzzwords than offering an honest-to-goodness vision of the future.

Yes, we know the future will be cool, but is the future… VIVERSE? You be the judge.

That’s not only my hot take. YouTube may have removed the counter on its ‘dislike’ button, but a simple browser extension reveals that HTC’s video is currently sitting around a 3:1 dislike ratio, which isn’t typical for any of the company’s videos. You might chalk that up to residual metaverse hate, courtesy of Meta and not HTC itself, but… well, that should have been preventable by not making a remarkably worse, less demonstrative version.

What’s confusing—besides how you actually pronounce ‘VIVERSE’, or that the future is somehow just a standard version of VIVE XR Suite, or that you have to press a ‘CHEERS’ button to drink, or that you pay for a glass of wine in your house with Bitcoin, or that you can actually hug an entirely photoreal version of your grandma then buy her a cat NFT and she doesn’t even ask why the hell you would waste your money on that… sorry, lost myself there—the confusing thing is how HTC plans on creating this future for anyone, let alone the more outwardly mature, less gaming-focused enterprise segment it’s been courting the past few years.

To think, HTC and Oculus were once competitors back in the early days of consumer VR. Since the launch of Quest in 2019 though, HTC has progressively shied away from appealing to consumers outside of China because it didn’t (more likely couldn’t) invest the same heaps of cash that Meta has in a standalone app ecosystem for its own standalone Focus headsets. Ever since, it’s been pumping out higher-cost headsets for enterprise and arcades outside of China, and quietly maintaining its own PC VR app store Viveport (which has a worse selection of games than Steam, but at a subscription price so you can actually play a bunch of great VR games at a significantly cheaper price than buying them individually).

But until we see HTC more broadly appeal to consumers though with its hardware and standalone app ecosystem, it’s hard to take the company’s vision of the metaverse any more seriously than its NFT marketplace—a quickly produced, low upkeep project that is more flash than boom. And that’s a sad thought for a company that still has the ability to deliver legitimately great VR hardware, and simultaneously hasn’t perpetrated a steady stream of privacy scandals over the years. The Vive XR Suite isn’t bad either, but it’s not the future—it’s the now.

Granted, these perfectly integrated XR futures aren’t coming anytime soon, and no one company will likely be able to make them a reality alone—no matter how slick the hype video, or how buzzy the word. Still, that doesn’t mean the immersive web of tomorrow will be a neutral playground that all companies are equally building towards. If the mobile market is any indication, we can at least expect to see early efforts divided along product ecosystems.

And in the meantime, even if the top headset producers imbue their next device with all of the wishlist items, like eye-tracking, facial haptics, varifocal lenses, all-day batteries, wide FOV displays—it’s probable that none of these things will impress anyone if they aren’t already paying attention to the space. This may mean most people are still a few device generations away from getting their first VR headset, and decidedly more for an AR headset.

So you might ask, what exactly is HTC and Meta selling with these far out concept videos? It actually may be more about what they’re buying: time.


Do you think these sort of concept videos do more harm than good? Let us know your thoughts below.

This article was originally published on roadtovr.com

HTC Sees Backlash Over Bizarre ‘Viverse’ Concept Trailer

HTC revealed its vision for the future metaverse, branded ‘Viverse’, and the internet did not like it.In a now-pinned tweet, the Vive Twitter account yesterday posted a concept for a virtual ecosystem split across both augmented and virtual reality hardware labeled as Viverse. It suggested this platform would deliver a “future where the impossible becomes possible.” The video itself proposed several broad possibilities for Viverse, from graspable concepts like working out at the gym with your performance displayed on virtual overlays to more outlandish ideas like attending virtual wine tasting sessions and then purchasing said wine using bitcoin. Oh, and there’s of course a bit where a young woman buys an NFT of the ‘Meowna Lisa’ (which is exactly what it sounds like) for her grandma. Check it out in the video below. And, just in case you were wondering, no, that’s not a typo. It’s Viverse, not Viveverse. HTC’s

HTC is Getting into the NFT Craze with the Opening of Its Own Store Soon

HTC is opening a non-fungible token (NFT) store soon that its says will host all forms of digital art, including AR, VR, and XR pieces.

The store, which will open on December 17th, is set to first offer NFTs featuring the works of Art Nouveau artist Alphonse Mucha (1860–1939), which is being offered as a part of a collaboration with the Mucha Foundation.

The NFT sale will coincide with the opening of the ‘Mucha to Manga – The Magic of the Line’ exhibition in Taipei.

Here’s a video in Chinese about the show, displaying some of Mucha’s iconic art.

The store is said to offer complete control over the number of NFT editions and the format of the sale, with both fiat and crypto currencies accepted as payment.

HTC says a new NFT series will come to the store each month until April 2022, which will conclude with what it describes as “a special auction.”

For those of us in the VR space, all of this may seem a bit out of left field for the company, which over the years has built itself a significant niche in creating enterprise VR hardware. HTC is no stranger to jumping on the crypto bandwagon though. In 2019 the company released Exodus 1, a blockchain-focused smartphone that acts as a hardware wallet for storing cryptocurrency among other things.

How NFTs fit into all of that, well, there’s no telling how deep of a commitment the store actually represents. The company’s VIVE Arts initiative has been involved in bringing art-themed content to Viveport, but moreover it bringing VR to cultural institutions in limited-time exhibitions at the Tate Modern, London’s Royal Academy of Arts, Taipei’s National Palace Museum, Muséum national d’Histoire naturelle in Paris, Washington D.C.’s Newseum, and St. Petersburg’s Hermitage Museum since its founding in 2017.

Granted, NFT auctions are a far cry from bringing art to the masses—they primarily function as crypto-investment vehicles—although the earning potential for both the creators and buyers can’t be overstated.

The storied Christie’s auction house oversaw the sale of one NFT for $69 million back in March, something many NFT creators have hoped to replicate. Whether HTC makes those sort of headlines isn’t certain. At least Alphonse Mucha didn’t exclusively paint bored apes.

This article was originally published on roadtovr.com

HTC Launches Vive Arts NFT Store

HTC Vive is getting into VR NFTs. But don’t pick up the pitchforks yet; maybe the idea of a VR NFTs works? Maybe?A blog post today announced the launch of the Vive Arts NFT store. It’s essentially a browser-based sales gallery – the platform will reportedly offer a chance for artists to sell art made in VR and AR as well as other digital works. HTC says creators will be able to decide the amount of copies of a work they can sell as well as whether to accept cryptocurrency or actual currency (for lack of a better term). The NFT Store will be hosting a sales meeting on December 17 in which it will feature NFT-ized works from Czech artist, Alphonse Mucha (pictured below) in collaboration with the Mucha Foundation. Before we make too much fun of the news (tempting as it is), there is perhaps some merit

VR Footwear Cybershoes Adds A Bunch Of New Games

Shuffle your way through a collection of newly compatible games and compete in an exclusive NFT tournament.Since the launch of its official Kickstarter back in 2018, Cybershoes have built up an impressive list of compatible VR games. This includes such hits as Doom3Quest, Arizona Sunshine, Population: One, and Half-Life: Alyx just to name a few. Compatible with SteamVR and Oculus headsets, Cybershoes allows you to physically walk and run in VR from a comfortable seated position. No more teleportation or artificial locomotion; moving in-game means moving in real-life, resulting in more immersive and physically engaging VR experiences. [embed]https://youtube.com/watch?v=VK6hrBTxey8&version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent[/embed] Earlier this week, Cybershoes announced support for several new games:Until You Fall – An arcade-inspired VR adventure game from Schell Games that has you running, dodging, and attacking magic-infused monsters through a fantasy world accompanied by a killer soundtrack.Contractors – The competitive multiplayer game from Caveman Game Studios will use Cybershoes to

VR Exhibit Answers Question: What If Mona Lisa Was A Cat?

Tour a sprawling gallery filled with instantly recognizable works of art, from the ‘Hisstine Chapel’ to the ‘Mewna Lisa.’HTC is partnering with famed Japanese artist Shu Yamamoto to bring his CAT ART series to life in VR for the first time. This includes such memorable pieces as The Kitty With the Pearl Earring and The Birth of Felinus.For those unfamiliar with the influential designer, Yamamoto is most famous for his series of paintings depicting characters from famous works of art as adorable furry felines. Over the course of his iconic career, Yamamoto has completed over 500 cat-themed paintings, either on canvas, illustration boards, or Photoshop. Now the offbeat creator is bringing his one-of-a-kind series to VR in the form of the “Step into Cat Art” virtual exhibition.Image Credit: HTCImage Credit: HTCImage Credit: HTCOpen to the public September 17th, 2021 to March 31st, 2022 via HTC’s Viveport platform, the online gallery

‘XR Casino’ Brings Cross-Platform Gambling To VR & AR

Bet on games of Blackjack and Roulette in this blockchain-powered virtual casino coming soon to major VR & AR devices.

XR Casino, Inc (“The Company”) has announced an official release date for its cross-platform gambling experience which allows users on VR and AR devices to bet real money on games like blackjack, roulette, and slots from the comfort of their own holographic casinos.