GDC 2023 State of the Game Industry Report Includes Insights Into VR and AR

Games are the largest use case for consumer VR and AR. While VR and AR remain a comparatively small segment of the games industry, the industry is taking notice as VR hardware in particular improves. This presents possibilities for new kinds of games but also promises to breathe new life into established franchises. The GDC’s State of the Game Industry Report for this year is by no means dedicated to VR and AR. However, it does hold insights into how this segment of the industry is growing and changing. This includes insights into larger emerging technology trends like Web3 and the metaverse. VR and AR in the Larger Games Industry This GDC survey, the 11th in an annual series, found that “the metaverse has become more than a buzzword.” That doesn’t mean that VR and AR are now the driving force in the games industry. In terms of which platforms

How InfiniteWorld Is Building “Web2.5”

Extended reality technology is a part of “the metaverse” – a materializing virtual/physical world that seems perpetually here and perpetually around the corner. Another major part of the metaverse is “Web3” – an interconnection of human and computer systems brought about by data that is more universal, more complete, and more personal. In the middle is InfiniteWorld. .u481e60b9c5209f3dcbda5bd0a5929d89 { padding:0px; margin: 0; padding-top:1em!important; padding-bottom:1em!important; width:100%; display: block; font-weight:bold; background-color:#FFFFFF; border:0!important; border-left:4px solid #E74C3C!important; box-shadow: 0 1px 2px rgba(0, 0, 0, 0.17); -moz-box-shadow: 0 1px 2px rgba(0, 0, 0, 0.17); -o-box-shadow: 0 1px 2px rgba(0, 0, 0, 0.17); -webkit-box-shadow: 0 1px 2px rgba(0, 0, 0, 0.17); text-decoration:none; } .u481e60b9c5209f3dcbda5bd0a5929d89:active, .u481e60b9c5209f3dcbda5bd0a5929d89:hover { opacity: 1; transition: opacity 250ms; webkit-transition: opacity 250ms; text-decoration:none; } .u481e60b9c5209f3dcbda5bd0a5929d89 { transition: background-color 250ms; webkit-transition: background-color 250ms; opacity: 1.05; transition: opacity 250ms; webkit-transition: opacity 250ms; } .u481e60b9c5209f3dcbda5bd0a5929d89 .ctaText { font-weight:bold; color:#000000; text-decoration:none; font-size: 16px; } .u481e60b9c5209f3dcbda5bd0a5929d89 .postTitle {

The XR Week Peek (2021.12.06): Upload VR Showcase, Apple headset rumors, and more!

I guess all companies have finished their important announcements before US Thanksgiving and now we are in a calm moment where there is some news here and there, but nothing incredible. Probably we’ll hear new big shots fired at CES in January 2022. So yes, this roundup won’t be amazing… interesting, but not exciting. I know, I’m too honest… and this is not good for views on my blog. So let’s try to rephrase this last paragraph using the same style used by VR Youtubers in the title of their videos to attract more people: THIS EXPLOSIVE WEEK IN VR HAS CHANGED EVERYTHING!!!!! YOU MUST READ THIS POST!!!!!!!!!! PS I’ll be a panelist at the XR Safety Week today and at Stereopsia (remotely) on Wednesday. If you may be interested, follow me 🙂 Top news of the week (Image by Upload)The Upload VR Showcase has been full of announcements about VR games Upload did it