Editorial: Should We Let Mark Zuckerberg Have The ‘Metaverse’?

Here’s how Meta distills the benefits of Mark Zuckerberg’s latest effort to shape modern life: “3D spaces in the metaverse will let you socialize, learn, collaborate and play in ways that go beyond what we can imagine.”We already have multiple VR headsets from different manufacturers for socializing, learning, collaborating, and playing in ways that are impossible to fully grasp until experienced. If VR headsets already do what Zuckerberg’s homepage at Meta describes, and Oculus was almost synonymous with much of this already, why would he abandon Oculus as a brand and move the goal posts out into the future? There’s a bigger role to play in shaping the future of human experience than just shipping better VR systems year after year, and Zuckerberg is taking that role as the head of Meta Platforms. There’s the worsening effects of climate change to contend with as well as the seemingly always-four-years-away dream

Editorial: Is Facebook Going Meta?

Since acquiring Oculus in 2014 Mark Zuckerberg’s company erased nearly every reason not to buy a VR headset, with one big exception.That reason, of course, is Facebook. “Oculus Quest 2 Review: The New King Of VR, If You Don’t Mind Facebook,” Jamie Feltham’s review of the headset noted at its release just over a year ago. “Facebook’s New Portal Is Great, but It’s Also Facebook,” Gizmodo noted about the company’s latest Portal Go video calling device this week. Zuckerberg has the majority controlling stake of a public company built on the idea people would voluntarily fill out an online profile, take photos with their friends and tag them in those captures of the past. But the company which built that technology is fundamentally different now, with some 60,000 employees at last count. The 2021 version of this company is starting to make useful hardware products, like the Quest 2 that