Somnium Space Reveals Modular VR Headset

Somnium’s PC VR headset allows you to program its sensors and buttons to meet your individual needs.At the beginning of the year, social VR platform Somnium Space began teasing a new VR headset with a unique modular design. During the first-ever Somnium Space Connect event, Artur Sychov, CEO of Somnium Space, gave us a more detailed look at a combination standalone/PC VR headset centered around an open source community-driven software ecosystem.The headset, which Sychov refers to as the “Somnium VR Headset”, is packed with some killer specs and designed specifically for a VR audience that doesn’t want to be tied to a specific app store or be boxed into any sort of platform restrictions. “We wanted to create a headset that you truly own. We didn’t want to lock you down into our ecosystem,” said Sychov. “We didn’t not want to allow you to do things with your own items. If

Nike Just Bought Leading Metaverse Fashion House RTFKT

The company’s acquisition could be a major step forward for the metaverse, NFTs, and the digital fashion industry.Nike today announced the purchase of RTFKT Studios, a leading metaverse fashion house best known for its lineup of high-end digital clothing. Since 2020, the company has employed a variety of cutting-edge technologies such as NFTs, crypto, blockchains, and AR technology to establish a one-of-a-kind brand that blends the physical and digital worlds.What began with NFT sneaker drops has since expanded into a full-fledged digital clothing brand.Image Credit: Nike / RTFKT Studios“This acquisition is another step that accelerates Nike’s digital transformation and allows us to serve athletes and creators at the intersection of sport, creativity, gaming, and culture,” said John Donahoe, President and CEO of NIKE, Inc in an official statement. “We’re acquiring a very talented team of creators with an authentic and connected brand. Our plan is to invest in the RTFKT brand,

Understanding the Atmosphere Around Policy in Emerging Technologies

“Emerging technologies” like extended reality, 5G internet, and blockchain are currently emerging faster than policy on them is developing. While this may allow increased experimentation with these technologies, we’ve seen what happened with the last round of emerging technologies like social media when policy lagged behind reality. Right now, legislation and protections around emerging technologies remain thin, but many, including many within the tech space, think that this needs to change. The Role of Ethicists and Organizations In the absence of legislation and policy regarding emerging technologies, in particular, people and agencies interacting with these technologies have the choice of existing in a vacuum of order, or trying to create that order for themselves. Those who take the latter route often do so by connecting novel concerns with less-specific and more familiar issues. “The process of XR ethics is asking what are these principles informed by human rights concerns,” XR

Artists, Brands, And Fans In The Metaverse

The question of how artists, brands, and fans will function in the metaverse is one that hasn’t been answered yet.What’s the best way for each of these parties to function in the metaverse and reach their audiences?“This new medium is one that presents a really exciting opportunity for many different parts of culture whether it’s artists, brands, or fans—  they all have a role to play,” says Inder Phull, co-founder and CEO of PIXELYNX— a new gaming venture co-founded by Joel Zimmerman (deadmau5) and Richie Hawtin (Plastikman). During his previous role at Graphite Music as Head of Music and Gaming, Phull was well situated to watch these industries converge. There’s enormous opportunity for innovation at this intersection, but as ever with innovation, it’s a complex puzzle to develop the language, methodologies, and work ethics that evolve with it. Image Credit: PIXELYNXA THRIVING ECOSYSTM FOR NEW BUSINESS VENTURES As we speak, Phull identifies three