Voted, Passed and Signed: XRA Commended the CHIPS and Science Act

The Creating Helpful Incentives to Produce Semiconductors (CHIPS) and Science Act signed into law on Tuesday, August 9, 2022. President Joe Biden signed the H.R.7178 Act after lawmakers on Capitol Hill passed the landmark bill late last month. Semiconductors or microchips are tiny computer chips about the size of a fingertip. They are the building blocks of the modern economy. Microchips power smartphones, vehicles, and electronics. The CHIPS and Science Act spurs projects to produce semiconductors in the US. Biden stated that the US invented the semiconductor, and the law brings it back home. The landmark bill will fund US semiconductor manufacture and research. The law encompasses over $52 billion in subsidies. It aims to strengthen initiatives to make the US more competitive with tech giant China. The legislation establishes “immersive technology,” a fundamental area of national technological development. The Senate voted to approve the bill as well.  The bill

Making High-End Digital Fashion a More Accessible Reality

Digital fashion is making waves online and in the real world. Using augmented and virtual reality technologies, customers can “wear” digital clothing and accessories like they would their traditional, tangible counterparts. However, unlike their more traditional counterparts, these digital outfits break the rules and confines of the real world, enabling people to have more ways to express themselves and break boundaries. A Business of Fashion report highlights the steady shift from traditional to more novel, digital platforms, with 50% of US consumers showing interest in acquiring digital assets, be they NFTs, in-game items, digital avatars, or digital fashion. The Rise of Digital Fashion The pandemic has propelled the transition to digital. While consumers are already trying out digital skins, other in-game accessories, and social media filters, consumers’ expectations and behaviors are constantly changing. Digital fashion offers a way for consumers to use digital wearables for their avatars or to have

The XR Week Peek (2022.08.08): Xiaomi unveils its smartglasses, Improbable and RP1 want to create the networking for the metaverse, and much more!

I guess that during these days of hot summer many people are on vacation, so I wish you all to take some days of rest. Probably also the big guys of XR are on vacation because this week we have very little interesting news about things happened in our ecosystem. So… don’t expect this to be my best roundup ever… 😀 Top news of the week (Image by Xiaomi)Xiaomi unveils Mijia smartglasses A few months ago, Xiaomi unveiled a concept video for its upcoming smart glasses, which should have featurd notifications from the phone, automatic translation of text from/to the Chinese language, map directions, and many other features, while still offering a very sleek design.  This week, Xiaomi actual unveiled the real hardware that should make that vision become real: dubbed Mijia AR Glasses, these glasses have a nice set of features. For instance, they have: A micro OLED 3,281 PPI display with

What Is a Digital Twin?

The explosion in XR technology and applications in the last few years means that there are a lot of new terms gaining prevalence. It can be hard to keep up. One that you may have heard – maybe even come across on ARPost – is “digital twin.” But, what exactly does that mean? What Is a Digital Twin? A “digital twin” is a virtual version of something that also exists as a physical object. The name can even help us understand the idea, to some degree, if we use it as an analogy – though it doesn’t always fit. Like human twins, digital twins may look similar to their physical counterparts, but the two may behave very differently. One of the big benefits of the digital version is that it can often do things or go places that the physical version can’t. Unlike human twins, however, digital twins don’t necessarily

The Virtual Gold Rush: Financial Institutions Joining the Metaverse

The metaverse is nearly here. And the fact that it is not just a passing fad is demonstrated by the fact that financial institutions are joining the metaverse. Known as conservative in adopting new trends and extremely careful with the assets they create or accept, banks and investment funds are now making the first steps into the virtual world. This is, perhaps, the highest form of validation the new digital world can get. Forecasts for the Development of the Metaverse During the first quarter of 2022, research company Gartner, Inc. published an interesting report, which predicted that by 2026, 25% of the people in the world will spend at least one hour per day in the metaverse. What are people likely to do in this virtual space? According to the report, they will use the metaverse for work, entertainment, education, social interactions, and shopping. .u9965a3e8f5cffdaddee74e7a5152bde9 { padding:0px; margin: 0;

“Rock Life: The Rock Simulator” review: What the VR community asked for is here

While yesterday the VR community was on fire because of the new anti-modding update of VRChat and the price rise of the Quest 2, I was discovering a little gem of VR gaming, suggested to me by my friend Dario of Cybermachine Studios. The game is called “Rock Life: The Rock Simulator” and it promises to be a little revolution both for VR and for pancake gaming. Let me tell you more about it. [embed]https://youtube.com/watch?v=Uz7x5jq6XZc&version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent[/embed] Here you are my review video of the game! Go on if you prefer reading the usual textual review, insteadGameplay be the rockIn “Rock Life: The Rock Simulator”, you play as a rock. You enter the VR world and you find yourself in a small land full of grass, with a rock in front of you. You can’t move, you can’t do anything, because you are a rock yourself. But you can

5 VR Accessories You Need for the Next-Level Immersion

Virtual reality is all the rage right now. You need it for some blockchain games, metaverse, or simply if you want to shop at an immersive virtual store. It’s an incredible technology that allows you to experience things that you never could before. However, there are some limitations to VR as it exists currently. One of the biggest issues is that it can be quite isolating. You’re often completely alone in a virtual world, with no one else around. This can make the experience less immersive and enjoyable. 5 VR Accessories for More Immersive VR Experiences Thankfully, there are a few VR accessories on the market that can help address this issue. Let’s take a look at some of the best VR accessories available. 1. HTC Vive Tracker The first accessory that we will take a look at is the HTC Vive Tracker. The Vive Tracker is a small device

Immersed Embraces Free Pricing For Remote Desktop Tools

Immersed says its main remote desktop tools on Quest 2 will be free “forever” including 3 virtual monitors for your PC or Mac, the ability to collaborate with up to four others, a virtual webcam, and more.The app debuted on Quest in 2020 with free options but now the company says many of its most popular features will be free as well. In a post to Medium, Immersed founder Renji Bijoy wrote that the company was moving away from a monthly subscription model “in order to remove any barrier to adoption for users.” A screenshot below from the company’s pricing page points to cryptocurrency-based pricing “for anyone who wants to build spaces in the metaverse.” Bijoy writes that the company’s strategy for monetization is in “releasing a marketplace in which users can purchase the digital goods” and the new pricing strategy is meant to “shift the mentality of our

XONE: Mobile AR Social Network With a Vision to Become Web3’s TikTok

Mobile-first AR social network XONE, created by Auras Studios, stands out with its focus on interactive, user-generated content and musical content. Following the footsteps of TikTok, XONE is projected to showcase explorable AR realms for different fandoms and communities to gather and socialize in the immersive Web 3.0. What Is XONE? James Shannon, CEO and co-founder of XONE XONE is an all-new metaverse project where users can build and share 3D worlds. It mimics the creative experience of decorating a personal space to define unique cultural identities. XONE is envisioned to become the latest iteration of today’s top social media platforms, like TikTok. “XONE combines familiar features such as likes, comments, discovery, and home feeds with new concepts like immersive worlds and blockchains,” XONE CEO and co-founder, James Shannon, explains. “I started this project two years ago with the goal to create spaces where fandoms and cultural identities could be

The XR Week Peek (2022.07.25): Google to test AR glasses in the wild, Pico 4 spotted, and more!

The heat hasn’t killed me yet, so this week I can still write a new roundup of interesting news about AR and VR. I have to say that notwithstanding the summertime, some things worth reading have happened, so do not miss this episode!  Before starting with the news, let me remind you that until this week the candidatures for the job positions at VRrOOm for game developers and game/UX designers are still open, so if you want to work with me on virtual events and festivals, be sure to enroll! You can find all the job descriptions on Linkedin: https://www.linkedin.com/company/vrroom-world/jobs/?viewAsMember=true. And if you want to discover how to prepare for the job interview with me… well, Joma Tech has made a great video on the topic you can’t miss: https://twitter.com/jomaoppa/status/1550966113458077697 Top news of the week Google starts testing its AR glasses in the wild Google has announced that it is going to start